Chatbots give businesses a way to deliver this information in a comfortable, conversational manner. Customers can have all their questions answered without the pressure or obligation that make some individuals wary of interacting with a live salesperson. Once they’ve obtained enough information to make a decision, a chatbot can introduce a human representative to take the sale the rest of the way.
Die Herausforderung bei der Programmierung eines Chatbots liegt in der sinnvollen Zusammenstellung der Erkennungen. Präzise Erkennungen für spezielle Fragen werden dabei ergänzt durch globale Erkennungen, die sich nur auf ein Wort beziehen und als Fallback dienen können (der Bot erkennt grob das Thema, aber nicht die genaue Frage). Manche Chatbot-Programme unterstützen die Entwicklung dabei über Priorisierungsränge, die einzelnen Antworten zuzuordnen sind. Zur Programmierung eines Chatbots werden meist Entwicklungsumgebungen verwendet, die es erlauben, Fragen zu kategorisieren, Antworten zu priorisieren und Erkennungen zu verwalten[5][6]. Dabei lassen manche auch die Gestaltung eines Gesprächskontexts zu, der auf Erkennungen und möglichen Folgeerkennungen basiert („Möchten Sie mehr darüber erfahren?“). Ist die Wissensbasis aufgebaut, wird der Bot in möglichst vielen Trainingsgesprächen mit Nutzern der Zielgruppe optimiert[7]. Fehlerhafte Erkennungen, Erkennungslücken und fehlende Antworten lassen sich so erkennen[8]. Meist bietet die Entwicklungsumgebung Analysewerkzeuge, um die Gesprächsprotokolle effizient auswerten zu können[9]. Ein guter Chatbot erreicht auf diese Weise eine mittlere Erkennungsrate von mehr als 70 % der Fragen. Er wird damit von den meisten Nutzern als unterhaltsamer Gegenpart akzeptiert.

You can structure these modules to flow in any way you like, ranging from free form to sequential. The Bot Framework SDK provides several libraries that allows you to construct any conversational flow your bot needs. For example, the prompts library allows you to ask users for input, the waterfall library allows you to define a sequence of question/answer pair, the dialog control library allows you to modularized your conversational flow logic, etc. All of these libraries are tied together through a dialogs object. Let's take a closer look at how modules are implemented as dialogs to design and manage conversation flows and see how that flow is similar to the traditional application flow.
As discussed earlier here also, each sentence is broken down into different words and each word then is used as input for the neural networks. The weighted connections are then calculated by different iterations through the training data thousands of times. Each time improving the weights to making it accurate. The trained data of neural network is a comparable algorithm more and less code. When there is a comparably small sample, where the training sentences have 200 different words and 20 classes, then that would be a matrix of 200×20. But this matrix size increases by n times more gradually and can cause a huge number of errors. In this kind of situations, processing speed should be considerably high.

In 1950, Alan Turing's famous article "Computing Machinery and Intelligence" was published,[7] which proposed what is now called the Turing test as a criterion of intelligence. This criterion depends on the ability of a computer program to impersonate a human in a real-time written conversation with a human judge, sufficiently well that the judge is unable to distinguish reliably—on the basis of the conversational content alone—between the program and a real human. The notoriety of Turing's proposed test stimulated great interest in Joseph Weizenbaum's program ELIZA, published in 1966, which seemed to be able to fool users into believing that they were conversing with a real human. However Weizenbaum himself did not claim that ELIZA was genuinely intelligent, and the introduction to his paper presented it more as a debunking exercise: